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Research on the Design Narrative for Medical Popular Science Serious Games: A Case Study of AIDS Prevention Game "Bluebridge Cafe".
Xu Yang
Xin Sun
Jianhua Yang
Published in:
HCI (11) (2023)
Keyphrases
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serious games
game engine
computer games
design principles
game play
video games
game design
game development
case study
educational games
game developers
design process
virtual environment
game based learning
digital games
intelligent tutoring
quest atlantis
real world
artificial intelligence
learning algorithm