Concepts for execution time prediction of 3D GPU rendering.
Stephan SchnitzerSimon GanselFrank DürrKurt RothermelPublished in: SIES (2014)
Keyphrases
- real time
- prediction accuracy
- graphics hardware
- cluster of workstations
- real time rendering
- graphics processors
- prediction algorithm
- prediction model
- prediction error
- image based rendering
- ray casting
- computer graphics
- parallel implementation
- gpu implementation
- high quality
- concept learning
- texture mapping
- background knowledge
- volume rendering
- ray tracing
- execution model
- general purpose
- artificial neural networks
- neural network