Login / Signup
A hybrid fuzzy logic/constraint satisfaction problem approach to automatic decision making in simulation game models.
S. Braathen
O. J. Sendstad
Published in:
IEEE Trans. Syst. Man Cybern. Part B (2004)
Keyphrases
</>
constraint satisfaction problems
decision making
constraint satisfaction
constraint propagation
simulation game
constraint solving
constraint programming
game based learning environment
graph based representations
np complete
reinforcement learning
search space
np hard
constraint networks
decomposition methods