Automatic question generation and answer judging: a q&a game for language learning.
Yushi XuAnna GoldieStephanie SeneffPublished in: SLaTE (2009)
Keyphrases
- language learning
- learning games
- english language
- foreign language
- mobile learning
- language acquisition
- technology enhanced
- computer assisted language learning
- correct answers
- mobile language learning
- computer mediated communication
- language learners
- english vocabulary
- computer games
- game play
- learning tools
- video games
- game development
- theoretical framework
- learning styles
- virtual world
- game engine
- adventure game
- english learning
- learning environment