FoodBender: Activating Utensil for Playing in the Immersive Game with Attachable Haptic.
Dan-Feng LeeXiang-Wen HuangYu-Chia ChenYu-Xiu HsuShu-Yu ChangPing-Hsuan HanPublished in: SIGGRAPH Asia XR (2020)
Keyphrases
- high fidelity
- game players
- game playing
- computer games
- virtual world
- video games
- imperfect information
- board game
- general game playing
- virtual environment
- game play
- real time
- human players
- role play
- online game
- multi player
- virtual reality
- card game
- pac man
- games played
- game theoretic
- game tree search
- game theory
- learning experience
- opponent modeling
- game based learning
- virtual space
- multi user
- educational games
- learning environment
- computer poker
- immersive virtual environments
- card games
- game description language
- virtual reality technology
- haptic interaction
- virtual characters
- optimal strategy
- augmented reality