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Depth Perception in Virtual Reality Systems: Effect of Screen Distance, Environment Richness and Display Factors.
Cyril Vienne
Stéphane Masfrand
Christophe Bourdin
Jean-Louis Vercher
Published in:
IEEE Access (2020)
Keyphrases
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virtual reality
depth perception
virtual environment
virtual training
virtual world
virtual museum
virtual reality environments
virtual humans
real time
virtual space
computer graphics
three dimensional
augmented reality
interactive virtual
image quality
multi view
dynamic programming
high quality