Player Collaboration in Virtual Environments using Hierarchical Task Network Planning.
Daniele MasatoStuart W. ChalmersAlun D. PreecePublished in: SGAI Conf. (Applications) (2007)
Keyphrases
- virtual environment
- hierarchical task network
- htn planning
- planning systems
- partial order planning
- temporal constraints
- planning problems
- virtual reality
- virtual world
- planning domains
- control knowledge
- virtual learning environments
- computer graphics
- multi user
- learning processes
- total order
- ai planning
- collaborative learning
- virtual characters
- domain knowledge
- serious games
- temporal reasoning
- synthetic characters
- video sequences
- game play
- natural interaction