A two-phase approach to interactivity enhancement for large-scale distributed virtual environments.
Ta Nguyen Binh DuongSuiping ZhouPublished in: Comput. Networks (2007)
Keyphrases
- mobile robot
- virtual environment
- virtual world
- virtual reality
- computer graphics
- distributed systems
- multi user
- image processing
- virtual space
- collision detection
- physical environment
- e learning
- role play
- virtual objects
- virtual characters
- interaction model
- virtual learning environments
- virtual humans
- serious games
- learning processes
- distance learning
- augmented reality
- computer vision