Enhanced user immersive experience with a virtual reality based FPS game interface.
Jongwon YoonSu-Hyung JangSung-Bae ChoPublished in: CIG (2010)
Keyphrases
- virtual reality
- virtual space
- virtual world
- virtual environment
- user interface
- tangible user interface
- computer interface
- augmented reality
- virtual reality technology
- user experience
- three dimensional
- computer graphics
- natural interaction
- immersive environments
- computer animation
- multi sensory
- virtual museum
- serious games
- virtual humans
- video games
- virtual reality environments
- visual data mining
- data mining
- photorealistic
- user interaction
- high speed
- real time
- virtual laboratory
- game playing
- multi user
- multi user virtual environments
- frame rate
- pattern recognition
- interactive virtual
- machine learning