Comparison of gaze accuracy and precision in real-world and virtual reality.
Stefan PastelChien-Hsi ChenLuca MartinMats NaujoksKatharina PetriKerstin WittePublished in: Virtual Real. (2021)
Keyphrases
- virtual reality
- real world
- virtual environment
- computer graphics
- precision and recall
- augmented reality
- high precision
- photorealistic
- virtual world
- highly accurate
- three dimensional
- multi sensory
- virtual humans
- interactive virtual
- computer animation
- virtual space
- image processing
- tangible user interface
- virtual reality technology
- virtual training
- collaborative virtual environments
- eye movements
- virtual museum
- computer interface
- gesture recognition
- mobile robot