Augmented Reality-Based Groupware for Editing 3D Surfaces on Mobile Devices.
Andrés Cortés-DávalosSonia MendozaPublished in: CTS (2016)
Keyphrases
- augmented reality
- mobile devices
- mobile phone
- context aware
- mobile learning
- human computer interaction
- mixed reality
- virtual reality
- mobile augmented reality
- virtual objects
- markerless
- mobile applications
- multi user
- smart phones
- promising experimental results demonstrate
- learning games
- location based services
- learning activities
- head mounted display
- real scenes
- real environment
- live video
- user interface
- higher education
- learning experience
- camera tracking
- computer generated images
- mobile computing devices
- software engineering