Design issues for Peer-to-Peer Massively Multiplayer Online Games.
Lu FanPhilip W. TrinderHamish TaylorPublished in: Int. J. Adv. Media Commun. (2010)
Keyphrases
- design issues
- peer to peer
- massively multiplayer online games
- computer games
- design decisions
- multi agent systems
- peer to peer networks
- file sharing
- overlay network
- load balancing
- usability issues
- resource discovery
- video streaming
- peer to peer systems
- grid computing
- digital libraries
- databases
- database
- distributed environment
- data model
- relational databases
- multi agent
- hardware software partitioning