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Real-time transmission using a GPU-based Kramers-Kronig coherent receiver.
Sjoerd van der Heide
Ruben S. Luis
Benjamin J. Puttnam
Georg Rademacher
Ton Koonen
Satoshi Shinada
Yoshinari Awaji
Hideaki Furukawa
Chigo Okonkwo
Published in:
OECC/PSC (2022)
Keyphrases
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real time
graphics hardware
limited memory
low cost
control system
quality of service
data transmission
multimedia communication
physical layer
data sets
wireless networks
real time systems
collision detection
fading channels
transmission scheme
streaming video