"Show your cards!": What do creators need for the game design process?
Lori KougioumtzianChristos LougiakisAkrivi KatiforiPublished in: FDG (2023)
Keyphrases
- design process
- game design
- conceptual design
- engineering design
- life cycle
- case study
- design decisions
- computer games
- instructional design
- computer aided design
- design methodology
- product design
- video games
- inclusive design
- design principles
- database design
- game play
- structural design
- development process
- acquisition process
- design space
- user centered
- design processes
- design methodologies
- user interface
- design team
- learning scenarios
- collaborative design
- design requirements
- design space exploration
- product development
- real world
- detailed design
- quality function deployment