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Violent Video Games and Their Relation to Aggressive Behaviour in Late Childhood in Pakistan.

Mujeeba Ashraf
Published in: Int. J. Cyber Behav. Psychol. Learn. (2020)
Keyphrases
  • video games
  • learning experience
  • game play
  • educational games
  • game design
  • computer games
  • serious games
  • game playing
  • learning tools
  • game based learning
  • mobile devices
  • game development
  • case study