Reciprocity phase in various 2 × 2 games by agents equipped with two-memory length strategy encouraged by grouping for interaction and adaptation.
Motoya WakiyamaJun TanimotoPublished in: Biosyst. (2011)
Keyphrases
- mixed strategy
- interacting agents
- learning agents
- game theoretic
- two player games
- adaptation strategies
- nash equilibria
- multi agent
- minority game
- multi agent systems
- coalitional games
- opponent modeling
- cognitive agents
- intelligent agents
- agent environment
- multiagent systems
- agent interactions
- software agents
- multiagent learning
- bounded rationality
- nash equilibrium
- cooperative
- human computer interaction
- multi agent decision making
- stochastic games
- virtual characters
- negotiation protocol
- multiple agents
- coalition formation
- leader follower
- evaluation function
- evolutionary game theory
- game players
- solution concepts
- incomplete information
- memory requirements
- game playing
- video games
- automated negotiation
- agent based simulation
- autonomous agents
- turn taking
- mobile agents
- agent communication
- game theory
- reinforcement learning agents
- evolutionary game
- decision making
- collective behavior
- coalition structure generation
- trust model
- educational games
- dialogue games
- negotiation process