Exploiting semantic segmentation to boost reinforcement learning in video game environments.
Javier MontalvoÁlvaro García-MartínJesús BescósPublished in: Multim. Tools Appl. (2023)
Keyphrases
- video games
- semantic segmentation
- reinforcement learning
- street scenes
- conditional random fields
- superpixels
- label transfer
- learning experience
- scene classification
- computer games
- weakly supervised
- pascal voc
- object class
- image set
- object categories
- learning algorithm
- object recognition
- object detection
- hidden markov models
- object classes
- learning process
- state space
- graphical models
- higher order
- viewpoint
- multi class