Reachability for Branching Concurrent Stochastic Games.
Kousha EtessamiEmanuel MartinovAlistair StewartMihalis YannakakisPublished in: CoRR (2018)
Keyphrases
- stochastic games
- nash equilibria
- state space
- games with incomplete information
- markov decision processes
- multiagent reinforcement learning
- multi agent
- branch and bound
- search tree
- reinforcement learning algorithms
- nash equilibrium
- repeated games
- average reward
- single agent
- reinforcement learning
- learning automata
- incomplete information
- machine learning
- game theoretic
- imperfect information
- search space
- genetic algorithm