Game-Based Learning for Fostering Digital Literacy in Older Adults: An Intergenerational Approach.
Claudilene PerimCarla SousaManuel José DamásioPublished in: HCI (42) (2024)
Keyphrases
- game based learning
- older adults
- digital literacy
- computer technology
- pre service
- learning styles
- game design
- hong kong
- learning environment
- learning outcomes
- educational games
- virtual world
- video games
- computer literacy
- knowledge building
- learning processes
- learning process
- ambient assisted living
- mobile learning
- game play
- game playing
- smart home
- technology enhanced learning
- user groups
- artificial intelligence
- collaborative learning
- information technology
- social networks
- computer systems
- learning strategies