Playbook: An Animation-Based Game for Improving Children's Creativity and Problem Solving Skills.
Forouzan FarzinnejadJafar HabibiNilufar BaghaeiPublished in: EICS (2021)
Keyphrases
- autistic children
- computer games
- critical thinking
- higher order thinking skills
- educational games
- mathematical problem solving
- creative thinking
- idea generation
- game design
- pilot study
- video games
- cognitive skills
- game play
- case based reasoning
- card game
- game theory
- nash equilibrium
- game playing
- elementary students
- computer graphics
- skill acquisition
- creative problem solving
- knowledge structures
- young children
- learning objectives
- cognitive abilities
- motion capture
- problem based learning
- serious games
- design process
- knowledge acquisition
- information processing
- artificial intelligence
- professional development
- online advertising
- science education
- mental states