Streamed watershed transform on GPU for processing of large volume data.
Michal HuckoMilos SrámekPublished in: SCCG (2012)
Keyphrases
- volume data
- watershed transform
- volume rendering
- real time
- graphics hardware
- mathematical morphology
- implicit surfaces
- region growing
- motion capture
- watershed segmentation
- three dimensional
- feature extraction
- parallel implementation
- parallel processing
- segmentation method
- pose estimation
- gray level
- multiresolution
- object recognition
- image segmentation