Scanline Optimization for Stereo on Graphics Hardware.
Christopher ZachMario SormannKonrad F. KarnerPublished in: 3DPVT (2006)
Keyphrases
- graphics hardware
- real time stereo
- stereo matching
- real time
- stereo pair
- volume rendering
- image based rendering
- texture mapping
- processing speed
- stereo vision
- stereo images
- stereo correspondence
- dynamic programming
- computer vision
- three dimensional
- object recognition
- view synthesis
- surface reconstruction
- viewpoint
- image processing