Non-Player Character Decision-Making With Prolog and Ontologies.
Sylvain LapeyradeChristophe ReyPublished in: CoG (2023)
Keyphrases
- decision making
- knowledge representation
- knowledge base
- decision makers
- logic programming
- decision support system
- fuzzy logic
- semantic web
- expert systems
- decision support
- data mining
- semantic web technologies
- information processing
- current situation
- ontology integration
- programming language
- prolog programs
- semantic technologies
- business intelligence
- information integration
- domain ontology
- databases
- chinese characters
- knowledge acquisition
- semantically rich
- domain specific
- decision process
- inference engine
- optical character recognition
- logic programs
- repeated games
- ontology alignment
- logic programming language
- information systems
- programming paradigms
- abstract machine