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Design and evaluation of a computer science and engineering course for middle school girls.

Gabriela MarcuSamuel J. KaufmanJaihee Kate LeeRebecca W. BlackPaul DourishGillian R. HayesDebra J. Richardson
Published in: SIGCSE (2010)
Keyphrases
  • middle school
  • middle school students
  • high school
  • high school students
  • computer technology
  • user interface
  • design process
  • video games
  • case study
  • science learning
  • science classroom
  • computer science and engineering