A Dynamic and Scriptable Environment and Framework for Stimulus-Based Cognitive Research in Virtual Reality.
Stéven PicardJean BotevSahar NiknamPublished in: ISMAR-Adjunct (2023)
Keyphrases
- virtual reality
- virtual humans
- virtual world
- virtual environment
- virtual training
- computer graphics
- three dimensional
- augmented reality
- dynamic environments
- computer generated forces
- real time
- simulation environment
- visual data mining
- virtual reality technology
- mobile robot
- machine learning
- interactive virtual
- virtual reality environments