The CaveUT system: immersive entertainment based on a game engine.
Jeffrey JacobsonMarc Le RenardJean-Luc LugrinMarc CavazzaPublished in: Advances in Computer Entertainment Technology (2005)
Keyphrases
- game engine
- video games
- computer games
- learning experience
- game play
- virtual environment
- game development
- serious games
- virtual world
- virtual reality
- learning environment
- game design
- adventure game
- learning tools
- educational games
- learning outcomes
- game playing
- human computer interaction
- learning process
- multimedia
- learning styles
- key features
- game based learning
- case study