Adaptation of Postural Sway in a Standing Position during Tilted Video Viewing Using Virtual Reality: A Comparison between Younger and Older Adults.
Tsubasa TashiroNoriaki MaedaTakeru AbekuraRami MizutaYui TeraoSatoshi ArimaSatoshi OnoueYukio UrabePublished in: Sensors (2024)
Keyphrases
- virtual reality
- older adults
- virtual environment
- augmented reality
- computer graphics
- virtual world
- virtual museum
- video sequences
- video data
- three dimensional
- computer literacy
- virtual humans
- interactive virtual
- real time
- ambient assisted living
- user groups
- multimedia data
- virtual space
- human computer interaction
- collaborative virtual environments
- multimedia
- machine learning