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A Novel Concept of a Cartoon-Generator Application on a Mobile Phone.

Janez StergarAndrija SulicBruno Rodrigues Silva
Published in: Int. J. Interact. Mob. Technol. (2010)
Keyphrases
  • mobile phone
  • mobile devices
  • mobile phone users
  • mobile learning
  • smart phones
  • mobile technologies
  • decision making
  • user satisfaction
  • mobile applications