An end-to-end approach for blindly rendering a virtual sound source in an audio augmented reality environment.
Shivam SainiIsaac EngelJürgen PeissigPublished in: EURASIP J. Audio Speech Music. Process. (2024)
Keyphrases
- augmented reality
- end to end
- real environment
- sound source
- virtual objects
- high fidelity
- virtual reality
- human computer interaction
- real time
- virtual environment
- virtual world
- computer graphics
- mobile robot
- multimedia
- dynamic environments
- audio visual
- real scenes
- visual information
- high quality
- live video
- autonomous robots
- vision system
- motion estimation
- computer vision