Muntermacher - "Think and Move" Interface and Interaction Design of a Motion-Based Serious Game for the Generation Plus.
Holger GrafChristian TamaniniLukas GeisslerPublished in: HCI (6) (2011)
Keyphrases
- interaction design
- serious games
- game engine
- human computer interaction
- game play
- virtual environment
- mobile applications
- image sequences
- user interface
- product design
- learning scenarios
- field of human computer interaction
- design principles
- human motion
- game development
- ubiquitous computing
- video games
- computer games
- context aware
- databases