The Curvilinear Search Algorithm for Solving Three-Person Game.
Rentsen EnkhbatNatsagdorj TungalagAleksander GornovAnton AnikinPublished in: DOOR (Supplement) (2016)
Keyphrases
- search algorithm for solving
- search algorithm
- game theory
- computer games
- game theoretic
- video games
- game play
- lower bound
- game playing
- scheduling problem
- nash equilibrium
- tabu search
- educational games
- role playing
- virtual world
- real time strategy games
- imperfect information
- human computation
- case study
- cooperative game
- mobile games
- perfect information
- person re identification
- game development
- nash equilibria
- optimal strategy
- serious games
- mathematical programming