"Draw Fast, Guess Slow": Characterizing Interactions in Cooperative Partially Observable Settings with Online Pictionary as a Case Study.
Kiruthika KannanAnandhini RajendranVinoo AlluriRavi Kiran SarvadevabhatlaPublished in: INTERACT (3) (2023)
Keyphrases
- multi agent systems
- partially observable
- cooperative
- reinforcement learning
- decision problems
- markov decision processes
- dynamical systems
- state space
- partial observability
- partially observable environments
- infinite horizon
- partial observations
- action models
- markov decision problems
- partially observable domains
- belief space
- game theory
- initially unknown
- belief state
- knowledge base