Investigating User Experience in Virtual Goods Shopping through a VR Diegetic In-Game Store.
Yiming SunYang ZhanTatsuo NakajimaPublished in: AVI (2024)
Keyphrases
- user experience
- virtual world
- virtual reality
- virtual environment
- game play
- virtual space
- role play
- user interaction
- serious games
- augmented reality
- game playing
- virtual characters
- user studies
- end users
- video games
- user engagement
- user behavior
- computer graphics
- interface design
- user interface
- mobile services
- electronic commerce
- game theory
- mixed reality
- mobile applications
- online game
- emerging technologies
- computer games
- shopping mall
- virtual training
- online shopping
- information access
- lecture videos
- online advertising
- force feedback
- nash equilibrium
- collaborative virtual environments
- information systems
- user perceptions
- educational games