Wayfinding Strategies and Behaviors in Large Virtual Worlds.
Rudolph P. DarkenJohn L. SibertPublished in: CHI (1996)
Keyphrases
- virtual world
- virtual environment
- face to face interactions
- virtual reality
- multi user
- physical world
- human behavior
- immersive environments
- virtual communities
- virtual learning environments
- social context
- computer graphics
- learning processes
- neural network
- game based learning
- artificial intelligence
- virtual objects
- virtual space
- mixed reality
- negotiation strategies
- online auctions
- human computer interaction