A pilot study on the effectiveness and acceptance of an educational game for teaching programming concepts to primary school students.
Andreas GiannakoulasStelios XinogalosPublished in: Educ. Inf. Technol. (2018)
Keyphrases
- pilot study
- educational games
- computer games
- game design
- programming concepts
- computer programming
- game play
- programming course
- teachable agent
- video games
- elementary school
- game based learning
- object oriented programming
- computer science
- learning tools
- science learning
- relational databases
- learning environment
- programming skills
- high school
- learning analytics
- learning systems
- learning process
- machine learning