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Experiencing a process to create a multimedia game and validating results application in a socio-cultural environment.

Júnia Coutinho AnacletoDiego Desani da SilvaVictor Hugo B. R. SantosJohana María Rosas VillenaMarcos Alexandre Rose SilvaJoão Carlos Porto
Published in: SIGDOC (2010)
Keyphrases
  • socio cultural
  • multimedia
  • computer games
  • social networks
  • virtual world