Breadth-last technical electives: integrating the CS core via computer games and mobile robotics.
William W. WhiteJerry B. WeinbergPublished in: SIGCSE (2009)
Keyphrases
- computer games
- mobile robotics
- mobile robot
- game design
- object recognition
- educational software
- video games
- game play
- digital storytelling
- educational games
- serious games
- game ai
- school education
- computer science
- online game
- computer vision
- commercial games
- path planning
- simultaneous localization and mapping
- games based learning