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A Teamwork Infrastructure for Computer Games with Real-Time Requirements.
Ivan Medeiros Monteiro
Luis Otávio Alvares
Published in:
AGS (2009)
Keyphrases
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computer games
real time
digital entertainment
real time systems
game design
educational games
game play
video games
educational software
interactive storytelling
online game
digital storytelling
search algorithm
commercial games
serious games
learning environment
multi agent
case study