Multi-Resolution Deformation in Out-of-Core Terrain Rendering.
William E. Brandstetter IIIJoseph D. MahsmanCody J. WhiteSergiu M. DascaluFrederick C. Harris Jr.Published in: CAINE (2010)
Keyphrases
- multiresolution
- terrain modeling
- deformation field
- real time rendering
- real time
- high fidelity
- high quality
- wavelet transform
- coarse to fine
- wavelet domain
- image fusion
- strain energy
- displacement field
- coarse to fine strategy
- computer graphics
- subband
- image based rendering
- ambient occlusion
- volume rendering
- implicit surfaces
- hierarchical representation
- deformable objects
- image synthesis
- d scene
- mutual information
- three dimensional
- neural network