Design, implementation and evaluation of SELEDE: a collection of serious games for training sequence learning skills in deaf children.
Ornella MichAmbra FastelliElisa ArmelliniBarbara ArféPublished in: CHItaly (2019)
Keyphrases
- serious games
- design principles
- communication skills
- educational software
- learning process
- young children
- online learning
- game engine
- learning algorithm
- social skills
- intelligent tutoring
- computer games
- learning scenarios
- educational tools
- primary school
- game developers
- educational games
- database
- higher education
- reinforcement learning
- key features
- software architecture
- interface design
- teaching methods
- database design
- game development
- learning experience
- e learning
- helping students
- social networks
- artificial intelligence
- machine learning
- databases