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Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment.
Naoki Sasaki
Hsiang-Ting Chen
Daisuke Sakamoto
Takeo Igarashi
Published in:
VRST (2013)
Keyphrases
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virtual environment
virtual reality
virtual world
architectural models
virtual characters
physical environment
computer graphics
haptic interaction
serious games
real time
behavioral models
interaction model
high level
knowledge acquisition
facial expressions
databases
database
haptic device