Using Multi-Sensor Voting for Resilience in VR Biofeedback Games.
B. Adrian FlowersRobert TatoianAshley WitkowskiNatallia KatenkaJean-Yves HervéPublished in: GEM (2018)
Keyphrases
- multi sensor
- data fusion
- infrared
- virtual reality
- multi sensor fusion
- fusion algorithm
- image fusion
- sensor fusion
- video games
- virtual environment
- multiple sensors
- data association
- multi target tracking
- nash equilibrium
- single sensor
- computer games
- voting method
- game playing
- multi target
- real time
- game theory
- automatic registration
- virtual world
- computer vision
- three dimensional
- educational games
- high quality
- coarse to fine
- multiscale
- low level