Girls and Gaming: Gender Research, "Progress" and the Death of Interpretation.
Jennifer JensonSuzanne de CastellPublished in: DiGRA Conference (2007)
Keyphrases
- gender differences
- image interpretation
- digital games
- virtual environment
- educational games
- early detection
- computer games
- high school
- semantic interpretation
- pedagogical agents
- male and female
- neural network
- middle school students
- job satisfaction
- young children
- attitudes toward
- video games
- mobile phone
- high level
- case study
- information retrieval