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Assessing Gamification Effects on E-learning Platforms: An Experimental Case.
Katherine Andrea Cuartas Castro
Íngrid Paola Hernández Sibo
I-Hsien Ting
Published in:
LTEC@KMO (2018)
Keyphrases
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data mining
information retrieval
artificial intelligence
decision making
three dimensional
preprocessing
case based reasoning
case base
user experience
computer based instruction
negative effects