Login / Signup

Design of Experience and Flow in Movement-Based Interaction.

Anton NijholtBetsy van DijkDennis Reidsma
Published in: MIG (2008)
Keyphrases
  • human computer interaction
  • design process
  • design principles
  • interaction design
  • databases
  • case study
  • computer aided
  • real world
  • genetic algorithm
  • user experience
  • optimal design
  • active participation