SNEO: Proposal of a Platform for Network Game Using Overlay Network.
Yoichi NakamuraHiroki SaitoShin ItoYoshito TobePublished in: ICDCS Workshops (2007)
Keyphrases
- overlay network
- peer to peer
- application level
- peer to peer file sharing
- fully distributed
- peer to peer systems
- communication networks
- distributed hash table
- network topology
- bandwidth consumption
- network structure
- computer games
- network traffic
- publish subscribe systems
- game design
- information retrieval
- resource discovery
- cooperative game
- game playing
- structured peer to peer
- publish subscribe
- data sharing
- computer networks
- game theory
- communication protocol
- educational games
- fault tolerance
- node failures
- load balancing
- digital libraries