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Efficient distribution of emotion-related data through a networked virtual environment architecture.
Peter Quax
Fabian Di Fiore
Wim Lamotte
Frank Van Reeth
Published in:
Comput. Animat. Virtual Worlds (2009)
Keyphrases
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virtual environment
data sets
data distribution
probability distribution
virtual world
virtual reality
real time
expert systems
computer graphics
human subjects
virtual characters