The huddle: Combining AI techniques to coordinate a player's game characters.
Timothy DavisonJörg DenzingerPublished in: CIG (2012)
Keyphrases
- game play
- repeated games
- imperfect information
- multi player
- two player games
- game players
- computer games
- knowledge representation
- artificial intelligence
- boolean games
- pure nash equilibria
- video games
- board game
- game playing
- serious games
- game mechanics
- combining multiple
- human players
- fuzzy logic
- nash equilibrium
- card game
- minimax search
- expert systems
- perfect information
- game based learning
- game theoretic
- evaluation function
- educational games
- incomplete information
- game theory
- computer poker