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Using Gamified Interactive Experience to Relieve Psychological Pressure in the Post-pandemic Era.
Tanhao Gao
Jingwen Tian
Xiaotong Zhang
Dingwei Zhang
Hongtao Zhou
Published in:
HCI (48) (2022)
Keyphrases
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user interaction
public health
graphical interface
databases
three dimensional
virtual reality
data mining
case study
similarity measure
language learning
highly interactive
immersive environments
language skills