Хмаро орієнтоване навчальне середовище загальноосвітнього навчального закладу (Cloud-oriented learning environment of secondary school).
Svitlana H. LytvynovaPublished in: CTE (2017)
Keyphrases
- secondary school
- learning environment
- digital games
- hong kong
- e learning
- professional development
- cloud computing
- learning systems
- learning activities
- learning outcomes
- online course
- learning process
- secondary education
- machine learning
- online learning
- learning content
- learning community
- motion estimation
- game based learning
- programming education